![]() ![]() A Rocket Jump clip / Meteor Kick clip is a terra clip performed by Rocket Jumping or Meteor Kicking an enemy and saving the frame before you touch the ceiling or ground: after dying as per usual, you will clip vertically.It is simple enough to perform and very effective when there is no solid ground to stand on. A Wall Jump clip is a particular mid-air terra clip that consists in sliding down on a wall, pressing jump once while holding the directional input towards the wall and immediately dashing and saving.Obviously, you still need to be very close to the wall and perform the exact same movement as any other clip, so not many mid-air terra clips are viable in RTA runs some do have consistent setups, though, like the Windless clip that will be explained later in this guide. A mid-air terra clip is any terra clip performed while Ori is in the air.Since terra clipping only requires speed, a save and an obstacle to be performed, we have several ways of performing one, although some of them are mostly TAS-only and definitely not recommended in runs. In most cases, you will need to keep holding the directional input towards the obstacle as you respawn, to maintain your speed and effectively clip.Exit the SA, move Ori far enough so that the game unloads the scene containing the obstacle you're trying to clip through and die.Remember that if you have a bind with a directional input, the selected ability on the skill tree in the SA will move before the game can unlock one, so make sure you select the ability adjacent to what you actually intend to unlock to save the game. Terra clips performed with the regular Dash will need to be accompanied by a directional input (towards the wall), while Charge Dash terra clips won't. Use Dash or Charge Dash towards the wall, and save before touching it: it's extremely useful to have a keybind for this, with Dash, the directional input you need and Proceed, or with Charge Jump, Dash and Proceed.Place Ori as close as you can to the wall, without having him leaning on it.Here is an example of terra clipping through a wall: The save is usually placed thanks to the Save Anywhere trick. ![]() Terra clipping is a trick that involves saving the game while dashing towards any unmovable obstacle from a very close distance but before touching it, then dying far enough from it to have the game unload it, and consequently moving through it before the game can load it again upon respawn. Since the amount of terra clips the ACNR category now has can be quite daunting for those unfamiliar with the trick, this guide focuses on explaining each and every one of them. ![]()
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